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Electronic Arts E

Games Client Programmer

🏢 Electronic Arts

📍 Manchester, England ✈️ Visa Sponsorship Available 🕒 2 days ago
Work Model
📍 Manchester, England
Employment
💼 Full-Time Direct
Recruitment Type
🛡️ Direct to HR Pipeline
🛡️
Verified Direct Employer Opening: You are applying directly to Electronic Arts's hiring pipeline without recruitment agency markups.

Role Overview & Responsibilities

Just 13 miles south of Manchester and only a 15-minute train journey, is the attractive market town of Wilmslow. Here amongst the boutique shops and independent cafes and bars is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10 grossing, BAFTA award-winning mobile smash – Golf Clash. Having opened at the beginning of 2020, our award-winning, custom studio space offers conventional desk space and indulgent breakout areas, meeting rooms and alternative workspaces. The office has been designed to create an environment that encourages and allows our team to do their very best work.

We're looking for an experienced Client Programmer to help our Golf Clash team develop new features to be enjoyed by millions of players around the world.

Working on our client code in our in-house game engine, The Ideas Engine, you will work within an existing codebase and be open to new skills and tools.

While reporting to the Game Director, you will work with design, UI, server, production, QA and other members of the client team to create new features in Golf Clash

Responsibilities

  • You will collaborate with the development teams to develop new features
  • Maintain and improve existing features by working on bugs and improvements
  • Break down and evaluate time estimations of your development tasks

Qualifications

  • Knowledge of C-based programming languages, like C++ or C#
  • Passionate about games and games development
  • Experience working with integrating server APIs
  • Work within timeframes with multiple disciplines
  • 3+ years experience developing a live service game or project with regular release cadences
  • Experience with mobile platforms (iOS, Google Play, Amazon) and optimizing software to run across an array of devices
  • Experience working on multiplayer games
  • Experience working with custom games engines and irregular Programming Paradigms

#LI-Hybrid, #LI-Onsite #FlexibleWork


We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Frequently Asked Questions

How do I apply for the Games Client Programmer position at Electronic Arts?

Click the “Apply for this Position” button on this page to submit your details directly to Electronic Arts's recruitment pipeline without agency fees or intermediaries.

Is this role eligible for remote work or international relocation?

This position is based in Manchester, England with potential relocation and visa sponsorship considerations for qualified candidates.

Are there any fees to apply through Jobflixs?

No. Jobflixs is 100% free for all job applicants. We strictly prohibit recruitment fees, candidate registration fees, or placement charges.

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